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Games

Build a Realtime Multiplayer App with FlowFn Streams — No WebSocket Server to Run

Define a few named channels, open a WebSocket from your game, and you have live rooms with presence, an AI host that answers the room with zero server code, and a leaderboard that updates in real time — all without standing up (or scaling) a socket server.

FlowFn Team · 15 Jul 2026 · 7 min read